A wise decision is to consider your own Light Cavalry, who are fast, cheap and arrow resistant against an army composed of Cav Archers, Light Cavalry and Siege. Help us expand it, and you get a cookie. Heavy Cavalry Archers need to be considered here. Brilliant work and I hope you keep enjoying the game for many years to come. The Huns also complement the Mongol army with their heavy cavalry and cheaper Cavalry Archers. The Mongols have access to all archer upgrades and technologies apart from Ring Archer Armor, giving their ranged units an advantage over many other civilizations. A Battering Ram filled with infantry will be able to move at the same speed as cavalry, allowing them to demolish buildings and flee before the opponent can muster a counter-attack. Civilization Bonuses: Cavalry Archers and Mangudai fire 20% faster Light Cavalry have 30% more HP Hunters work 50% faster They can also stop Xbow production (especially after Bodkin Arrow and Ballistics) and do an intermediate switch into Cavalry Archers, who are very good since they fire 30% faster.
John F Sullivan on Twitter: "So if you want to trace the roots of Mongols strategy ? : r/aoe2 - reddit Clicking on the icon links to the corresponding page. On the water, the lack of Dry Dock is really unfortunate, since it means their ships miss out on an important speed boost. To execute this tactic, the player must upgrade their Scout Cavalry to Light Cavalry as soon as possible, create some Archery Ranges for their Cavalry Archers, and research all the required blacksmith and university technologies for improving those units. To finish with cavalry, I have considered all the rest of Unique Units, but some of them have not been included. Of course, units that are faster than Mangudai dont care too much about micro, but the rest of them are slower and can be hit-and-run forever.
Tatars (Age of Empires II) | Age of Empires Series Wiki | Fandom Skirmishers are the main common counter to Mangudai. For more information, please see our Will Ghengis Khan ever find the last dragon ball? That lets them advance fast to Feudal Age (below 20pop) and open with m@a or scouts. Siege - You generally want to get some Siege Rams because they're very strong. The massive number of civilizations in AoE 2 plays a big role in its success, and we'll be diving deeper into each one of them with this guide. They also appear in: In-game, Mongol units speak the Khalkha variety of Mongolian, the most widely spoken of the Mongolic languages and the official language of modern-day Mongolia. Other prominent camel civilizations such as Saracens, Malians, Gurjaras, and Hindustanis can also effectively counter the Mongol cavalry. The Mongols are a civilization in Age of Empires II and Age of Empires IV . Alternatively, in exchange for Hussars with extra Line of Sight, Hindustani allies also grant Mongol Hussars and Camel Riders some anti-building bonus. When it comes to ranged units, we must not forget that both Mongol units get only 4 pierce armor when FU, so theres room for some units to shine against them. Once they are able to construct a Siege . Mangudai should go together and be intensively microed.
High Level Mongols Gameplay | AoE2 DE - YouTube As their Light Cavalry and Hussar gets noticeable more HP, Mongols have an advantage at trash wars, especially against civilizations that lacks the Halberdier upgrade or more buffs for the Pikemen. With patch 4.8, Elite Mangudai now have a frame delay of 5.
How to counter a 18p mongols archers rush? : r/aoe2 Following in the hoofprints of the Huns, their predecessors by a thousand years, they carved out one of the largest empires the world has yet seen.The Mongols inhabited the plains south of Lake Baikal in modern Mongolia.
9 Tricks You Probably Didn't Know They Exist in Age of Empires 2 The Fast Castle into Boom, one of the best beginner build orders for closed maps. But of course, that shouldnt be the case. Mangudai are amazing but this bonus doesn't really affect the game. So now I'm in this situation of wanting to play mongols but trying to avoid mangudais (unless they go siege or pikes or smth when mangudais is definetly the way to go) or at least make them part of an army composition. So if you want to trace the roots of Mongol strategy study Sima Qian's and Ban Gu's chapters on the Xiongnu and the Han dynasty commanders who fought them. the Huns civilization bonus of starting at maximum population is incorporated in the Age of Empires IV Mongols). Mangudai can hit-and-run forever (even though the speed difference is not high) and by the time theyre chased, Cavaliers/Paladins will have suffered a lot of damage, or even be dead. This team bonus makes a good synergy with the Portuguese team Bonus, since the Portuguese provide Cartography from the beginning of the game for the entire team, allowing the team to explore the map faster. A very good complement to Paladins are Skirmishers, who can deal tons of damage to Mangudai while Paladins tank arrow fire. AOE is back once again. https://ageofempires.fandom.com/wiki/File:Mongols_theme_AoE2_DE.ogg, the Mongols were subjugated under Qing rule, https://www.forgottenempires.net/age-of-empires-ii-definitive-edition/civilizations/mongols, East Asian civilizations (Age of Empires II). Hussars are not going to be able to stand up against Paladins but they're way cheaper and you can put a glob of them in front of your siege weapons to hold enemy units in place while the Onagers take pot shots. Answer (1 of 10): Mongols is an absolute delight to play with. The Mongol units can be very cost effective or battles can end in disaster. For the Age of Empires II article, see Mongols (Age of Empires II) For the Age of Empires IV article, see Mongols (Age of Empires IV) Categories Community content is available under CC-BY-SA unless otherwise noted. Scouts are a standard build order to learn, but often you find yourself making scouts and being countered by an opponents spearman. If forced on the defense Mangudai are an effective way of destroying enemy siege weapons, allowing time to hide behind a wall and build up a counter-attack. The five campaigns revolve around a powerful leader in history: Check the table of contents to begin reading the walkthrough and strategies for each mission. These lack the last blacksmith armor, but make up for it with a bonus for HP (80F, 118HP, 11 attack, +12 vs Monks, 2 melee armor, 4 pierce armor). The table below shows the matchup between a Light Cav/Hussar and an Elite Mangudai when they have to kill each other: The 3rd column numbers should be as low as possible, and the 4th column as high as possible. I used to play this back on the disc when I was like 10, today I learned you are suppose to take the boars for food. 3- Palisade Spy. Please do not think I hate Mongols. Learn about the unit and their counter using our guide. They are food/gold demanding, but Turk Hussars are easy to tech into and resist Mangudai fire well. In the Feudal Age, you can get 400-500 Food from Deer very, very rapidly.
Age of Empires II: The Genghis Khan Campaign - IGN Press question mark to learn the rest of the keyboard shortcuts. Read the post and I remembered this joke: So a Mangudai walks into a bar and goes up to the counter. They can be played in any order. Magyar Huszars can replace standard Hussars, and become trash units after researching Corvinian army. However, several Chinese units, such as the Steppe Rider and Keshik, represent the Mongols under the Qing dynasty (abeit the units themselves speak Chinese with a Mongolian accent).
Age of empires 3 Mod to make it similiar To AoE 2 - Age of Empires III That's the main idea. The Celts' and Koreans' team bonuses make Mongol siege units even more effective, while the Khmer also grants range boost to Drill-enhanced Mongol Scorpions. That means that they should try to avoid Mongols to get to Imperial Age and upgrade their units freely. Opinion and thoughts on . A HCA only lacking RAA (Huns, Bulgarians) will be better than a HCA lacking PT (Spanish, Vietnamese, Chinese, Berber, Lithuanian), and both will be better than lacking Bracer (Cumans, Persians). Thanks for commenting, being a Mongol fan! Age of Empires Series Wiki is a FANDOM Games Community. One of every players favorite civilization to play at one point of time in Age of Empires 2, although this civilization is also quite strong in competitive play,. As it can be seen, a mass of 20 of these units can one shot kill Mangudai. The better the Mangudai micro, the heavier the losses will be. The Mongols have access to the following units, buildings, and technologies. It's the fastest gathering in the game. The use of Battle (or War) Elephants is too situational in 1v1, and should only be considered in closed maps like Arena. I just want to give a bit of brainstorming to people who think that when Mongols get to Imperial Age, the game is forfeit :-). Reddit and its partners use cookies and similar technologies to provide you with a better experience. Le grand dbat : Le variant Omicron bientt majoritaire, campagne pertur
Beste Verteidigung Age Of Empires 2 Hd - information online The companion to Mangudai will always be Hussars. See the Table below: As we can see, now the Paladin upgrade becomes very important (except for PBA lacking Celts) due to the 3 base pierce armor of Paladins (Cavaliers have just 2 pierce armor and -40HP). Like most Age of Empires II strategies, there are plenty of versions of the same build order that people try out depending on civilization, enemy, and map layout. In 1402 he defeated a large Ottoman Turk army near modern Ankara. The Nomads technology no longer allows house foundations to increase population by being destroyed, so now they have to build houses completely again.
In 1260 a Muslim army of Egyptian Mamelukes (warrior slaves of high status) defeated the Mongols in present-day Israel, ending the Mongol threat to Islam and its holy cities.Kublai Khan, another grandson of Genghis, completed the conquest of China in 1279, establishing the Yuan dynasty. For this matchup, Hussars and Light Cavalry depend enormously on getting Plate Barding Armor and Blast Furnace to be at least effective when fighting Mangudai. Notice than some of the civs dont even get a unit in bold. LANGUAGE: Mongolian TECH TREE EXCLUSIONS The criteria for HCA consideration include Thumb Ring, Bloodlines and Husbandry, and only lacking one of these (Bracer, Parthian Tactics, Ring Archer Armor). Read More Counter Guide July 13, 2020 Age of Empires 2 is a complex game where each military unit has a role to play in battle; each military unit is a counter for another unit and may Read More Tonight we might even see the return of Subotai! Update 47820 slightly nerfed the speed of Mangudai, making it a bit harder for them to kite enemies. The Tatars are a Central Asian civilization introduced in Age of Empires II: Definitive Edition. Try to fight with a Mongol army? Ethiopian bonus is good, but Britons firing from 11 range is the best archer-line against Mongols. With patch 4.8, Elite Mangudai now have a frame delay of 5. Learn siegecraft from Chinese engineers and demolish even the sturdiest cities while you build the greatest empire that the world has ever seen! Instead, the Mongol Wonder is loosely based on an artistic depiction of Genghis Khan's ascension to the throne in his tent by an Ilkhanate historian, The Mongols are a very effective civilization for competitive players at high level, mostly due to their hunting bonus (which was considered too effective on maps with a great amount of. The Mongols have a campaign devoted to their civilization: Genghis Khan. Here, Mongol Hussars become a problem, because they kill easily Skirms, while tanking fire and not allowing you to aim for Mangudai. Still other feudal strats is perfectly fine aswell like m@a and or archers. THE MONGOLS BONUSES AND UNIQUES Cavalry Archers fire +20% faster Light Cavalry +30% HPs Hunters work +50% faster Team Bonus: Scout Cavalry +2 LoS UNIQUE UNIT: Mangudai: super buff anti-Siege Cavalry Archer UNIQUE TECH: Drills: Siege Weapons move +50% faster WONDER: Pleasure Tent? 7, 8 and 9th villager chop wood. Regular Cav Archers are way too expensive.
Most of the citys 100,000 inhabitants were murdered. While these stats make them more vulnerable to ranged units than FU generic Hussars, they are much tankier against melee units, and are used as a meatshield for Mangudai and siege, while these are firing from behind. The Table shows that Hussar effectiveness goes down when upgrades are missing. I do like Mangudai as a unit, but the FE buff which made their bonus only apply to rams was absolutely necessary imo. That makes the difference of being able to chase the Mangudai army, whod need a very intensive micro or even to stop the push to deal with a Paladin army.
Steam Community :: Guide :: Extensive Black Forest Guide Create an account to follow your favorite communities and start taking part in conversations. Huskarls are also great at soaking arrows, but Hussars are already prepared to deal with them, so Goths should include Halbs on their composition and flood them constantly. At the beginning of the thirteenth century, the Mongol clans united and began a campaign of foreign conquest. Press J to jump to the feed. They focus on cavalry archers. With update 35584, destroyed House foundations no longer provide population space with Nomads researched. Non-elite Mangudai are now way better than ordinary Cavalry Archers, as their delay time (the time between the start of the shooting animation and the actual shoot of the arrow) has been reduced from 10 to 5, making them stronger at hit-and-run tactics.
4v4 Black Forest | Mongols Action on the Flank! - YouTube I don't know 5 or 6 fully upgraded Mongol rams loaded with fully upgraded champions smashing through a wall and then just destroying everything in their path in seconds is pretty incredible. They are also much cheaper than Paladins to upgrade, and can chase Mangudai. In general, any melee unit that is slower than Mangudai or ranged unit outranged by Mangudai will have a hard time countering them, and their use will become situational against Mongols. Note: The Mongol script is written vertically and from left to right (look for example here), so the one shown here has to be rotated clockwise by 90; further, it might not be visualized well in the browser. Their lack of speed guarantees them taking shots to death from Mangudai and Mongols switching their push if they find an inexpugnable fortress. This is totally opposite to generic Heavy Cavalry archers, who struggle against all these units. 6 sheep. Mongols can destroy me before I build BA ELO: 13+ comment sorted by Best Top New Controversial Q&A Add a Comment Parrotparser7 Additional comment actions. 18. r/aoe2. Am I right in feeling this way? Plumed Archers will resist better arrows, but their low attack will leave them vulnerable to Hussars. The attack bonus against rams is removed. They are the best at raiding the town centers of enemies and engage in hit-and-run battles with slower units.
r/aoe2 - OH MY GOD THE MONGOLS STRATEGY DISCUSSION IS COMING RUN FOR The same goes for the rest of siege Unique Units. Turks artillery for a longer range and Houfnice upgrade for Bohemians could help with the survival of BBCs. Being a civilization with good early and mid game and able to raid with the use of Scout Cavalry and Cavalry Archers they can defeat civilizations that fare otherwise in open maps like Arabia, especially if starting at Dark and Feudal Age. As the Mongol siege line rely on movement speed but not on range, increased attack or more resistance, other prominent siege civilizations such as Celts, Koreans, Ethiopians, and Teutons can counter their siege workshop units if they make use of Onagers, Rams and Bombard Cannons (the last for those who have them). The Mongols also appear in Age of Empires IV with access to the a cavalry archer unit with the same name, although the depictions of the Mongols in Age of Empires IV incorporate civilization bonuses from other Age of Empires II civilizations (i.e. Simply those little tricks you learn if you happen to watch a recorded game, a youtube video or a live-stream. What is so great about it? Despite having access to all the infantry upgrades at the Blacksmith, the Mongols have no Halberdiers, which deprives them of a useful late game counter to cavalry and means their infantry is not as strong as it could be, although their ability to create Camel Riders offsets this weakness. 15 Skirms cant fight 15 Mangudai. Mongols would need to micro Mangudai so that they aim for Halbs while Hussars deal with Huskarls. and our This last advantage also applies for their faster-attacking Cavalry Archers. Mongols get a crazy early game bonus for hunting. Reddit and its partners use cookies and similar technologies to provide you with a better experience. In this category also fall Genitours, who can also chase Mangudai and have a big attack bonus against them. Later, when Hussars are included into the Mongol army, they will become useless. Elite Cannon Galleon removed from the technology tree. Mongols just have 400-550 more Food than everybody else automatically. Age of Empires II, the classic real-time strategy (RTS) game, has been remade and released in a Definitive Edition for its 20th anniversary. Cavaliers (except Sicilians) and Celt Paladins are less dangerous because of the many less shots for a kill, but here and there we can find a bonus that can become painful for a exchange of units (upgrading Hussar and Mangudai is much more expensive than upgrading Cavaliers even with Stirrups, Farimba, Hauberk or Szlachta privileges). The light cavalry is good as a "meat shields" or to do suicide kills on enemy siege. Age of Empires II: The Age of Kings Campaigns William Wallace Marching and Fighting Feeding the Army Training the Troops Research and Technology The Battle of Stirling Forge an Alliance The Battle of Falkirk Joan of Arc An Unlikely Messiah The Maid of Orleans The Cleansing of the Loire The Rising The Siege of Paris A Perfect Martyr Saladin It will be a good time to take map control with Castle on hills (which also help massing Mangudai). The Mongol Scout Cavalry line of sight bonus helps everyone except for the American civilizations and the Gurjaras in the Dark Age. I hope you liked it and every feedback and further analysis from more experienced players will be welcome. Mangudai are a bit more expensive than normal Cavalry Archers, but also perform a lot better than Cavalry Archers as they have more hit points, attack, firing rate (after Thumb Ring is researched), and an attack bonus against siege units. This page is a stub. To engage Mangudai, nevertheless, you need NUMBERS. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Mongols match Goth army with their own FU champs and Scorps. They are based on various central Asian Turkic empires such as the Timurid Empire and the Golden Horde. I consider that all civs mentioned in the table could fare fine against Mangudai if they engage them alone, except Teutons, of course. Mangudai attack bonus against siege weapons reduced to +1. Real time means that the game goes on without break and you have to make fast decisions (unlike round-based games like chess) depending on your strategy but also be flexible and adapt to certain . Well start considering cavalry (+Camel) units. Mangudai Rate of Fire increased (made slower) to 2.1. For the Goth flood, Huskarls and Halberdiers should be spammed, and push back Mongol units. Alot of people use this food for the Mongol Scout Cavalry rush. Of course they have a couple of issues: HCs are equal in range with Mangudai (except Shatagni Indian HC), and their durability is not high. When playing a random map game against the computer, the player may encounter any of the following Mongol AI characters: The Mongols were nomads from the steppes of Central Asia. They do everything. They also have a better meatshield than Mayans in Light Cavalry. :-) Have a nice weekend! Players can scout a much larger area of the map in the same time and may thus get an edge over the other team in terms of resource locations, map layout and position of enemy bases. Mangudai train time increased to 26 seconds. When Ogedei died on campaign in 1241, the entire army fell back to settle the question of succession. Watch out for enemy Onagers, who can shred a whole Skirm army. Its likely that the Onager will only have the chance to shoot once, before Mongols melt it. 2- Boar save. The issue is that 1) Not all civs get access to Camels 2) Their base armor is 0/0, thus leaving them vulnerable to attacks. The Mongols light cavalry gain 30% extra hp but they lack Plate Barding Armor. They are also great at raiding villagers. Finally, Janissaries seem a sensible option, being tankier than HCs and outranging Mangudai. Mongols can answer Goth Flood with their own FU Chanps and zoom Scorps, but its not a super favourable matchup at that point. 7 build lumber camp. You are free to do the same. He died in 1405 while marching for China. But I still feel that any of the civs who get most of the HCA upgrades can mirror the Mongol composition without the issue of depending on a Castle to mass their HCA. I wont consider mirror matches. If Drill is researched, the Mongol push will be faster and more difficult to stop. It is also important to notice that you can in many cases risk losing lots of Hussars to snipe Mongol siege, and Blast Furnace becomes very important in these cases. Their economy is great early on, with their 40% faster hunters, but it drops off significantly during the mid-game. Nananananana! Monks will have a limited use. Halberdiers can support them to deal with Hussars, who deal 10 damage to them.
AOE2:DE 20+2 Castle Drop | Mongols unbeatable strategy on Arena
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